
Grove Shield for Arduino Nano
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Grove Shield for Arduino Nano provides you a simple way to connect with Arduino Nano.
This shield help you get rid of breadboard and jumper wires by pulling out the pins of the motherboard and expands to 8 Grove connectors.
Overview
This shield pulls out the pins of the motherboard and expands to 8 Grove connectors, including 3 Grove digital connectors, 3 Grove analog connectors, 1 Grove I2C connector, and 1 Grove UART connector.
With the help of the Grove system, you can connect hundreds of Grove sensors, Grove actuators and Grove displays to the Arduino Nano with a simple plug.
V1.1 Support List:
- Arduino Nano
- Arduino Nano Every
- Arduino Nano 33 IoT*
- Arduino Nano 33 BLE*
- Arduino Nano 33 BLE Sense*
*Attention:
To work with Arduino 33 serial boards, please switch the VCC power to 3.3V. If the VCC power supply is switched to 5V, the development board may be damaged!
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"But can it run Doom?" is more than just a joke in the tech world. It is also a decent litmus test for the computing power of hardware. That test isn't very relevant for modern computers, but it is still worth asking when discussing microcontrollers. Microcontrollers vary in dramatically in processing power and memory, with models to suit every application. But if you have an Arduino Nano ESP32 board, you can run Doom as Naveen Kumar has proven. The Nano ESP32 is a small IoT development board for the ESP32-S3 microcontroller, featuring Wi-Fi® and Bluetooth® connectivity. It also has a relatively high clock speed and quite a lot of memory: 240MHz and 512kB SRAM, respectively. That still isn't enough to meet the requirements of the original Doom release, which needed a lot more RAM. But Kumar demonstrates the use of an MCU-friendly port that runs well on this more limited hardware. Want to give it a try yourself? You'll need the Nano ESP32, an Adafruit 2.8" TFT LCD shield, an M5Stack joystick, a Seeed Studio Grove dual button module, a breadboard, and some jumper wires to create a simple handheld console. You'll have to compile and flash the Retro-Go firmware, which was designed specifically for running games like Doom on ESP32-based devices. You can then load the specialized WAD (Where's All the Data) files. Kumar reports an average frame rate at a 320×240 resolution, which is very playable.