Arduino Starter Kit Multi-language
Get started with electronics quickly and easily - no prior experience required. Available versions: Deutsch (DE), English (EN), Español (ES), Français (FR), Italiano (IT), 中文 (CN), 한글 (KO) عربى (ARA)
Overview
Quickly and easily get started with learning electronics using the Arduino Starter Kit, which have a universal appeal to STEM fans at home, businesses in STEAM industries, and schools alike. No prior experience is required, as the kits introduce both coding and electronics through fun, engaging, and hands-on projects. You can use the starter kit to teach students about current, voltage, and digital logic as well as the fundamentals of programming. There’s an introduction to sensors and actuators and how to understand both digital and analog signals. Within all this, you’ll be teaching students how to think critically, learn collaboratively, and solve problems.
Projects you can make:
- 01 GET TO KNOW YOUR TOOLS an introduction to the basics
- 02 SPACESHIP INTERFACE design the control panel for your starship
- 03 LOVE-O-METER measure how hot-blooded you are
- 04 COLOR MIXING LAMP produce any color with a lamp that uses light as an input
- 05 MOOD CUE clue people in to how you're doing
- 06 LIGHT THEREMIN create a musical instrument you play by waving your hands
- 07 KEYBOARD INSTRUMENT play music and make some noise with this keyboard
- 08 DIGITAL HOURGLASS a light-up hourglass that can stop you from working too much
- 09 MOTORIZED PINWHEEL a colored wheel that will make your head spin
- 10 ZOETROPE create a mechanical animation you can play forward or reverse
- 11 CRYSTAL BALL a mystical tour to answer all your tough questions
- 12 KNOCK LOCK tap out the secret code to open the door
- 13 TOUCHY-FEEL LAMP a lamp that responds to your touch
- 14 TWEAK THE ARDUINO LOGO control your personal computer from your Arduino
- 15 HACKING BUTTONS create a master control for all your devices!
Once you’ve mastered this knowledge, you’ll have a palette of software and circuits that you can use to create something beautiful, and make someone smile with what you invent. Then build it, hack it and share it. You can find the Arduino code for all these projects within the Arduino IDE, click on File / Examples / 10.StarterKit.
Have a look at these video tutorials for a project by project walk-through.
Pictures shown are for illustration purpose only. Actual product may vary due to product enhancement.
Need Help?
- On the Software on the Arduino Forum
- On the Product itself through our Customer Support
Tech specs
The Starter Kit includes:
1 Projects Book (170 pages),
1 Arduino Uno,
1 USB cable,
1 Breadboard 400 points,
70Solid core jumper wires,
1 Easy-to-assemble wooden base,
1 9v battery snap,
1 Stranded jumper wires (black),
1 Stranded jumper wires (red),
6 Phototransistor,
3 Potentiometer 10kOhms,
10Pushbuttons,
1 Temperature sensor [TMP36],
1 Tilt sensor,
1 alphanumeric LCD (16x2 characters),
1LED (bright white),
1 LED (RGB),
8 LEDs (red),
8 LEDs (green),
8 LEDs (yellow),
3 LEDs (blue),
1 Small DC motor 6/9V,
1 Small servo motor,
1 Piezo capsule [PKM22EPP-40],
1 H-bridge motor driver [L293D],
1 Optocouplers [4N35],
2 Mosfet transistors [IRF520],
3 Capacitors 100uF,
5 Diodes [1N4007],
3 Transparent gels (red, green, blue),
1 Male pins strip (40x1),
20 Resistors 220 Ohms,
5Resistors 560 Ohms,
5 Resistors 1 kOhms,
5 Resistors 4.7 kOhms,
20 Resistors 10 kOhms,
5Resistors 1 MOhms,
5 Resistors 10 MOhms
Get Inspired
How Arduino Education helped educator James Jones boost students’ 21st century skills and robotics knowledge across 23 middle schools in Orlando, Florida. More and more teachers face the difficulty of instilling the right skills and knowledge, as well as a flexible mindset, that better prepare their students for future career opportunities. “Today, students need to be thinking about careers in middle school,” Jones said. “If students wait until they are juniors or seniors in high school to decide, their options are already getting slim. Finding a direction in middle school allows for research, job shadowing, and internships in high school. This will translate into more jobs that require more of these skills as part of the daily workplace. This way they know what a career really looks like, instead of jumping into a job and finding out that they are miserable.” The challenge: learning about careers you love at a young age Many countries have recently approved changes in their curricula and education systems to allow earlier access to technology in the classroom. In Finland, technology education is not a separate subject but a cross-curricular, interdisciplinary topic studied within various classes. In Florida, the Workforce Education law requires that students explore their career options during grades 6-8, at ages 12 to 14. How Arduino Education helped Jones spent last summer looking for a solution to assist him the following semester. He wanted to think big and reach as many schools as possible in Orange County, so he applied for and won the Title IV grant through the Every Student Succeeds Act (ESSA) program. He used the grant to fund 23 middle schools and chose Arduino Education’s products, CTC GO! Core Module and the Arduino Starter Kit, to improve students’ robotics, programming, and coding skills. “This past summer we ran two weeks of camps for rising eighth-graders. It was a transition camp at our feeder high school,"