ARDUINO CTC GO! - CORE MODULE
CTC GO! is an educational program consisting of several modules that can be combined to teach different STEAM (Science, Technology, Engineering, Arts, and Mathematics) subjects.
The whole program is tailored for ages 14 to 17.
- TRAINING AND SUPPORT
What Does Every Module Include?
TOOLBOX: All the materials to build several guided experiments and projects per module for a class with up to 24 students.
ONLINE PLATFORM: Access to the Arduino Education Learning Management System with step-by-step instructions and lessons for 24 students and 3 teachers.
- PREMIUM TRAINING AND SUPPORT: Online welcome training webinar with an Arduino Education expert, training video lessons explaining concepts that the educators will use with the students, extra knowledge video pills which expands the content of the lesson plans and a support email to get the assistance of an education expert.
With the Core Module you will go through the foundations of CTC and build 8 exciting projects based on teamwork and learning by doing activities.
Additional information on our educational programs is available on the Arduino Education page
Discover the potential of our Arduino CTC GO with the WHACK-A-MOLE project
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CAN AN ORGANIZATION OR COMMUNITY GROUP RUN THE PROGRAM?
The CTC GO! program is primarily aimed at schools, but any group interested in exploring STEAM disciplines can run it.
WHICH CTC GO! MODULE DO YOU RECOMMEND?
If it is the first time that an organization, school, or educator is purchasing a CTC GO! module, the CTC GO! Core module is the first package that has to be run.
If a school has already gone through this first module, the next modules can be combined in the way that better suits for the curriculum the school is interested in.
IS IT NECESSARY TO BUY ANOTHER TOOLBOX OR ADDITIONAL MATERIALS FOR THE EDUCATORS TRAINING?
No, educators will be trained using the same materials that their students will use later on. Every CTC GO! module toolbox contains all of the materials needed for educators training.
WHAT ARE THE MINIMUM REQUIREMENTS IN THE CLASSROOM?
Schools running the CTC GO! program should have student access to computers with Internet (at least one computer for three students) and the ability to download the required software, a dedicated room that can function as a workshop (or at least a room with tables), and common accessories such as scissors and headphones.
Chromebook users need a subscription to run the online editor. To learn more about our chrome app plans for students, click on the following link: https://create.arduino.cc/plans/chrome-app
HOW EDUCATORS CAN GET AN EXTRA YEAR ACCESS TO THE ONLINE PLATFORM?
Users receive access to the online platform for a year. Up to 3 educators and 24 students are granted access through accounts that can be activated one time only.
Every module has its own code which will give access to its specific content plus all the previous content where the user was previously registered.
WHAT IS THE CTC GO! TOOLBOXES LIFESPAN? HOW MANY TIMES CAN I REUSE THE TOOLBOX?
The average lifespan of the components included within the different modules of CTC GO! is about 2 years.
WHEN DOES THE ONE-YEAR ACCESS TO THE PLATFORM START COUNTING?
The one-year access to each module starts when you first activate it using the specific code (input your product key). The year period cannot be stopped and resumed later.
HOW MANY STUDENT CONTACT HOURS / SESSIONS ARE RECOMMENDED TO COMPLETE?
Each CTC GO! module is comprised of 8 practical lessons, 6 project building sessions and 6 experimental sessions, making a total of 20 sessions. It is recommended to dedicate 45 - 50 min per session.
IS THERE AN EVALUATION SYSTEM FOR STUDENTS ON THE PLATFORM?
The CTC GO! program does not have its own evaluation system. Each educator can evaluate their class in the way they consider the most appropriate. However, an implementation of the program is recommended through project-based-learning (PBL).
HOW MANY STUDENTS CAN USE THE TOOLBOX OF EACH MODULE?
They include Arduino boards and EDU shields (just within the Core module), components and platform access for a class of up to 24 students to work simultaneously in groups in a project based manner. However, we recommend working in groups of 3 students.
HOW MANY ARDUINO UNO WIFI BOARDS DOES THE TOOLBOX INCLUDES?
There are eight Arduino UNO WiFi boards in the CTC GO! Core module toolbox, which will be used for the next upcoming modules as well.
WHAT LANGUAGES DOES THE ONLINE PLATFORM SUPPORT?
The CTC GO! online platform itself is currently available in English. However, more languages will be added in the near future.
HOW CAN THE CTC GO! PROGRAM BE INCORPORATED INTO THE CURRICULUM?
CTC GO! Allows to work cross curricular and involve different subjects that can be introduced while working with the program itself. This approach provides the perfect opening for going into more theoretical and practical depth on a wide range of subjects. Technology, maths and physics are given subjects for the cross curricular CTC GO! approach, but educators are also encouraged to apply associated parts of it to other areas of the desired curriculum.
This allows educators to incorporate time from several subjects at their school, and bring the school out of the subject locked activities, and into the creative cross curricular ecosystem.
CTC GO! - Core Module Toolbox
- 8 Arduino UNO WiFi Rev2 boards: It's basically an Arduino Uno Rev3 with more kick, as it adds and an onboard IMU (Inertial Measurement Unit) and WiFi connection for instance. They are programmable, able to read inputs (e.g., light on a sensor) and capable to control outputs (e.g., activating a motor).
- 8 Arduino Education shields: Add-on boards that connect to the Arduino UNO WiFi Rev2 and more Arduino boards to extend their functionality. The Education Shield is a custom-made shield designed by Arduino Education specially tailored for educational purposes to enable quick and easy learning while building projects.
- Two different sizes of breadboards for each board: Used to make circuits easier to build. They can be either attached on top of the Education Shield or used separately to connect other components.
- Set of electronic components: Used to create interactive electronic circuits, including resistors, LEDs, push buttons and piezos.
- Set of sensors: Including potentiomenters, light and ultrasonic sensors.
- Set of batteries: With eight 9V batteries and two battery connectors for each of them.
- Media and storage: The Education Shield features an SD card reader and an audio connector.
- Set of cables: Includes all kind of jumper wires needed and USB cables.
- Assembly pieces: Include all the modular building pieces needed in order to build 8 different guided projects.
- Student group boxes: Each students group will have a components box with everything they need to work on the experimental lessons.
- Additional components: The kit adds two boxes with some extra components to be used on the projects and replace the already included on the student group boxes if needed.
Each CTC GO! module purchase includes user access to the online platform. Up to three educators are granted access, and can subsequently manage student access with a 24-slot limit per toolbox.
The online platform runs on a custom-made Learning Management System (LMS), which helps students get started with programming, electronics and building fully-functional, interactive projects under the guidance of educators. Currently available in English, but more languages will be added in the future.
Educators are granted access prior to students, so they can prepare and adapt their lesson plans with more engaging and creative techniques. This allows them to integrate the latest technologies into their curriculum.
The content and class dynamics are specially designed to enhance students’ problem-solving and teamwork skills in a collaborative environment.
- Practical lesson 1: Get Inspired
- Practical lesson 2: Exploring Electronics
- Practical lesson 3: Let’s Start Programming
- Practical lesson 4: Digital Inputs and Outputs
- 3 Project building sessions: Guided projects based on the already learnt concepts
- Practical lesson 5: Showing Messages on the PC
- Practical lesson 6: Sending Data to the Board
- Practical lesson 7: Analog Inputs
- Practical lesson 8: Analog Outputs
- 3 Project building sessions: Guided projects based on the already learned concepts.
- 6 Experimental sessions: The students are able to experiment building their own projects. By the end of the course, students will have the option to create their own projects and share them with the Arduino Education community.
Note that the CTC GO! program duration is flexible and based on the number of lessons the students take each week (two to three lessons per week are recommended).
Educators guide: Content dedicated to educators which goal is to orientate and help on how to go through the program based on the knowledge and experience collected from previous experiences.
CTC GO! Premium Training and Support
The Arduino Education team is dedicated to provide support in order to help educators solve potential challenges while teaching CTC content. We also advise educators on how to guide students through the development of new projects derived from the knowledge acquired in the previous programs.
CTC GO! support includes:
- Online welcome training webinar with an Arduino Education expert
- Training video lessons explaining concepts that the educators will use with the students
- Knowledge video pills to expand the content of the lesson plans
- Support email that will be answered from an education expert within the first business hour. An online video call can also be requested (The Arduino support team business schedule goes from 9:30 until 17:30 CET)