Arduino Science Kit Physics Lab

Code: AKX00014
Arduino Science Kit Physics Lab
tax not included

The first official Arduino kit designed for scientific exploration for middle school students aged 11 to 14.

Developed in partnership with Google, the Arduino Science Kit Physics Lab is an Arduino-based physics lab, fully compatible with Google Science Journal available on Android (Not currently compatible with Google Science Journal App for iOS).

  • Overview
  • Tech Specs
  • FAQ
  • Have Fun and Learn at the Arduino Science Fairground!

    Experiment with forces, motion, magnetism, and conductivity. Students will make their own hypothesis like real scientists, then check their assumptions, and log data thanks to Google’s Science Journal — a digital notebook for conducting and documenting science experiments in real-time using the smart capabilities of mobile devices.

    No coding experience required! Enjoy this new series of plug & play projects.
    Recommended for 2 students to work together , the Arduino Science Kit includes materials to run 9 exciting physics experiments based on the following subject areas and topics:

    Electromagnetism and Thermodynamics

    • ELECTRIC FORTUNE TELLER: Investigate conductivity of different materials.
    • BUZZ WIRE: Steadiest hand wins! Build a conductive ‘maze’ and then try to avoid the buzzer as you guide the loop around your course.
    • HAUNTED HOUSE THEREMIN: Did you hear that? Make paranormal noise with a magnet.
    • THERMO MAGIC SHOW: It’s not magic, it’s science! Learn about how different materials conduct or insulate heat.

    Kinetics and Kinematics

    • The DROP ZONE: Can you slide faster than your friends? Explore gravity and measure the acceleration of your Arduino board.
    • The GRAVITRON: Scream if you want to go faster! Learn about rotations per minute, circular motion, the force required to spin this ride, and the relationship to centrifugal forces.
    • The PIRATE SHIP: Captain the ship and test the oscillation of a pendulum.
    • The EJECTION  SEAT: 3… 2… 1… Ignition! Make your board bounce to learn about harmonic motion.
    • The CENTRIFUGE: Don’t get dizzy… Learn more about potential energy and motion.

    Let your students develop transferable skills such as critical thinking and problem solving through an inquiry-based learning approach. No prior electronics knowledge is required — students will simply need to connect their smartphone or tablet to the board, and use the onboard sensor and plug-and-play modules to simulate the rides’ dynamics. Data is transferred from the experiment to the mobile device via Bluetooth, where your students can analyse and record their results in the Google Science Journal App or worksheets if you’d prefer.

    The Arduino Science Kit Physics Lab is compatible with Google Classroom too! You can now share the online activities directly into your Google Classroom’s space.


  • Everything comes in a handy storage box for future use, with all the necessary parts to assemble and conduct experiments. The kit features a range of sensors to measure light, temperature, motion, magnetic fields, and most importantly, full access to online course content for teachers and students alike. You’ll just need to provide a few essential classroom supplies (pencils, rulers, etc.) and a LiPo battery or a Power bank.
    If you own a Chromebook you’ll get a free month on Create for Chrome OS.

    Access code to exclusive online course content and teachers’ guidance notes and students’ worksheets

    1x  Arduino MKR WiFi 1010

    1x Arduino Science Carrier Board

    2x Silicone standoffs

    1x Flat micro USB cable

    1x Arduino Light Sensor Module with Grove Connector

    1x Arduino Temperature Sensor Module with Grove Connector

    2x Grove Cable 20cm - universal 4-pin connector

    2x Double-ended cable: crocodile clip/banana plug (50 cm)

    2x Double-ended cable crocodile clip/banana plug (20 cm)

    1x Magnet

    1x Hook-and-loop Velcro™ strap

    1x Hook-and-loop Velcro™ dot

    2x PCB sticks

    1x PCB encoder

    1x Mini slinky metal spring

    8x M3 screws

    8x M3 bolts

    4x Rubber bands

    4x Small silicone gaskets

    2x Big silicone gaskets

    System Requirements

    Arduino System Requirements:
    USB port / Windows XP or higher / Mac OS X 10.5 or higher / Linux / Chrome OS 38 or higher

    Science Journal app System Requirements:
    Android OS 5 or higher / Chrome OS System supporting Android Apps

  • Q: Is the kit sold worldwide?
    A: Yes, the kit is sold worldwide. Go to: to purchase your kit.

    Q: Do I have to be an educator to buy from your site?

    A: No, you can purchase an Arduino Science Kit also if you’re not an educator. Go to: to purchase your kit.


    Q: Can I use my existing Arduino ID to shop on your website?

    A: Yes, you can use your existing Arduino ID.


    Q: What’s included in a kit?
    A: The Arduino Education Science Kit Physics Lab comes in a handy storage box for later use, along with an Arduino MKR WiFi 1010 and all the parts needed to assemble and carry out the experiments. You will only need to add some easy-to-find household items to keep experimenting, and an Android mobile device to log your data. You will have full access to our exclusive online content platform, and you’ll be entitled to a free month on Arduino Create.


    Q: What languages are available?
    A: Arduino Science Kit is currently available in English. More translations will be available soon.


    Q: Where can I find building instructions for my Arduino Science Kit?

    A: Each Arduino Science Kit includes exclusive access to online educational materials. Go to to enter your unique access code and get started..


    Q: Does my kit needs batteries?

    A: Yes, the Arduino Science Kit requires the use of external source power You may want to use a portable power bank (like the one used for charging your phone or tablet) or a Li-Po battery with JST connector to run motion-based experiments.

    Q: What grade level are your materials appropriate for?

    A: The Arduino Science Kit Physics Lab is the first Arduino Kit designed for middle school students aged 11 to 14. School grades 6 to 8.


    Q: This kit is intended for whom?

    A:  This kit has been designed specifically for Science and Physics teachers interested in bringing an inquiry-based and hands-on approach to their classroom. The kit is currently aligned with the NGSS Standards, and UK National Science Curriculum.
    Arduino Science Kit enables learners to think critically, solve problems, and get them acquainted with data analysis thanks to the integration with Google’s Science Journal app.
    Each experiment is carefully documented, but it also provides students with some additional resources to keep experimenting further. Students can take ownership over their learning process, ensuring inclusivity in the classroom.


    Q: What are the minimum requirements in the classroom?

    A: Arduino System Requirements: USB port / Windows XP or higher / Mac OS X 10.5 or higher / Linux / Chrome OS 38 or higher.

    Science Journal app System Requirements: Android OS 5 or higher / Chrome OS System supporting Android Apps.

    You will also need a working internet connection.


    Q: Is the Arduino board integration on Google’s Science Journal app compatible also with iOS devices?

    A: Not yet. The Arduino integration is currently available on Android OS devices only. However you will be able to use Science Journal with your iOS device.


    Q: Is this kit compatible with Chrome OS?

    A: Yes. You can access the online content platform from your Chromebook or Chromebox. If you own a Chrome OS System supporting Android Apps you will also be able to run Science Journal from your Chromebook.


    Q: Do I need any prior experience with coding?

    A: No, you don’t need any prior coding experience. The Arduino MKR WiFi 1010 is pre-loaded with a sketch to run your experiments straight out-of-the-box! You think about Science, we’ll do the rest.

    Q: How many students can be enrolled with a kit?

    A: Arduino Science Kit is ideally suitable for 2 students.

    Q: How many lessons are included in the kit?

    A: The kit includes access to: a getting started guide, 9 hands-on physics experiments, a teachers’ guide, printable students worksheets, and a detailed glossary.

    Q: How long does a lesson last?

    A: The hands-on experiments are approximately 30-45 minutes long. You may want to allocate some additional time for results analysis and discussion in a follow-up class.

    Q: What concepts are covered?

    A: We have worked with educators and subject experts to select activities related to these main areas: electromagnetism & thermodynamics, and  kinetics & kinematics. All activities included in the kit have been created to explain the physics behind amusement park rides.


    Q: Do I need to follow the activities’ in the order provided?

    A: No, you don’t. These activities can be run independently, however we recommend you get acquainted to the kit with the ‘Getting Started’ first.


    Q: Do I need to solder?

    A: No, you don’t. This kit includes plug-and-play modules or banana plug leads. No wiring, breadboards, nor soldering is required.


    Q: Can I use this kit in my STEM after-school club?

    A: Sure! This kit can be used in both formal and informal education settings.


    Q: Are you planning to release the kit in different languages?

    A: Yes, more translations will be available soon.


    Q: Are you planning to align the kit with other national curricula?

    A: Yes, more national curricula alignments will be available as more languages will be released.


    Q: Is this kit compatible with Google Classroom?

    A: Yes, this kit is compatible with Google Classroom. You can share the activities using the Classroom’s button.


    Q: Is the teacher guide visible to my students?

    A: No, the teacher section is only visible to the teacher. Students can only access the tutorial section, building instructions and download the worksheets.


    Q: How can I obtain replacement parts?

    A:  Replacement parts will be available for purchase on Arduino Store.


    Q: My board is not working, who should I contact?

    A: For technical enquiries, drop an email to


    Q: My kit is missing a part and I cannot perform the experiments. What do I do?

    A: No worries, we’re here to support you! Contact us dropping an email to .


    Q: I am having issues with the Science Journal app. What do I do?

    A: Visit Google’s Science Journal forum: .


    Q: Can I re-program my Arduino MKR WiFi 1010 board?

    A: Of course you can! The MKR WiFi 1010 included in the kit is like any other regular Arduino Board that you can use for many great projects. Learn more about the tech specs of this board on the product page:


    Q: I have uploaded another Sketch onto my board. How can I retrieve the original sketch to run my experiments?

    A: You can retrieve your sketch by going to the Arduino Code page of your e-learning platform.


    Q: I am not familiar with electronics. Can I delete the sketch by mistake?

    A: No, one of the advantages of getting a pre-loaded board, is not to worry about deleting a sketch. You’ll only have to think about Science! Your sketch will still be there, also if you click the reset button by mistake. One click will reboot your board, just wait a few seconds for the sketch to restart.  If you click twice you will enter the bootloader mode, which is used to reprogram the board from scratch. You won’t be able to reprogram the board unless you actually do so using the Arduino IDE, overwriting the program with a new one. To go back to your working sketch press the reset button a third time, you will be able to go back to your Science Kit sketch.    


    Q: If I have a suggestion for a product or product improvement, who should I contact?

    A: Your feedback are important! You can drop an email to:  for detailed feedback on your overall experience with the Arduino Science Kit.

    Share your experience using the hashtag #ArduinoPhysicsLab on Facebook, Twitter, Instagram:



  • Science - UK National Curriculum 2013
    - Lower key stage 2 - General aims

    • Asking relevant questions and using different types of scientific enquiries to answer them.
    • Setting up simple practical enquiries, comparative and fair tests.
    • Making systematic and careful observations and, where appropriate, taking accurate measurements using standard units, using a range of equipment, including thermometers and data loggers.
    • Gathering, recording, classifying and presenting data in a variety of ways to help in answering questions.
    • Recording findings using simple scientific language, drawings, labelled diagrams, keys, bar charts, and tables.
    • Reporting on findings from enquiries, including oral and written explanations, displays or presentations of results and conclusions.
    • Using results to draw simple conclusions, make predictions for new values, suggest improvements and raise further questions.
    • Identifying differences, similarities or changes related to simple scientific ideas and processes.
    • Using straightforward scientific evidence to answer questions or to support their findings.

    Science - UK National Curriculum 2013
    - Upper key stage 2 - General aims

    • Planning different types of scientific enquiries to answer questions, including recognising and controlling variables where necessary.
    • Taking measurements, using a range of scientific equipment, with increasing accuracy and
    • precision, taking repeat readings when appropriate.
    • Recording data and results of increasing complexity using scientific diagrams and labels,
    • Classification keys, tables, scatter graphs, bar and line graphs.
    • Using test results to make predictions to set up further comparative and fair tests.
    • Reporting and presenting findings from enquiries, including conclusions, causal
    • relationships and explanations of and degree of trust in results, in oral and written forms
    • such as displays and other presentations.
    • Identifying scientific evidence that has been used to support or refute ideas or arguments.

    Science - UK National Curriculum 2013
    - Key stage 3 - General aims

    Develop understanding of the nature, processes and methods of science through different types of science enquiries that help them to answer scientific questions about the world around them

    Design and Technology - UK National Curriculum 2013
    - General Aims - Key Stages 1 and 2

    Develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.

    Design and Technology - UK National Curriculum 2013 
    - Key Stage 2

    Understand and use electrical systems in their products.
    Understand and use mechanical systems in their products .

    Design and Technology - UK National Curriculum 2013 
    - Key Stage 3

    Understand and use the properties of materials and the performance of structural elements to achieve functioning solutions.
    Understand how more advanced mechanical systems used in their products enable changes in movement and force.
    Understand how more advanced electrical and electronic systems can be powered andused in their products [for example, circuits with heat, light, sound and movement as inputs and outputs].
    Apply computing and use electronics to embed intelligence in products that respond to inputs [for example, sensors], and control outputs [for example, actuators], using programmable components [for example, microcontrollers].




    Middle School (grades 6-8)



    Motion and Stability forces and interactions


    Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.

    Drop Zone, Gravitron, Ejection Seat


    Ask questions about data to determine the factors that affect the strength of electric and magnetic forces.

    Haunted House Theremin, Electricity Explorer, Buzz Wire


    Construct and present arguments using evidence to support the claim that gravitational interactions are attractive and depend on the masses of interacting objects.

    Drop Zone



    Construct and interpret graphical displays of data to describe the relationships of kinetic energy to the mass of an object and the speed of an object.

    Drop Zone


    Develop a model to describe that when the arrangement of objects interacting at a distance changes, different amounts of potential energy are stored in the system.



    Apply scientific principles to design, construct, and test a device that either minimizes or maximizes thermal energy transfer.

    Thermo Magic Show


    Plan an investigation to determine the relationships among the energy transferred, the type of matter, the mass, and the change in the average kinetic energy of the particles as measured by the temperature of the sample.

    Thermo Magic Show


    Construct, use, and present arguments to support the claim that when the kinetic energy of an object changes, energy is transferred to or from the object.


    Matter and its interactions


    Develop a model that predicts and describes changes in particle motion, temperature, and state of a pure substance when thermal energy is added or removed.  

    Thermo Magic Show